Ted

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So far Ted has created 57 blog entries.

The last 18 months – lets analyse the usage stats

Development of Quickhash tends to be like buses. Nothing for a while, and then lots all at once. v2.8.4 was the last version prior to implementing SQlite. And it was a fairly stable release all-in-all and it pleased a lot of people; I got very few proper bug reports in that time, and instead most of the asks were feature requests. At the time of writing, about 150K people downloaded that version, and some people still continue to do so. It was the main download for about 145 days until v3.0.0 eventually made an appearance which included SQlite for [...]

By |2019-01-19T00:14:16+00:00January 18th, 2019|News|0 Comments

Quickhash v3.0.4 Released

v3.0.4 for Windows and OSX has been released this evening. I'll try to get the Linux version ready in the next few days. I just need to get it compiled and get the Debian packages made by my co-developer. Improvements are : The 'File' tab was not showing automatically when using drag and drop. Now it does. On Linux and OSX, the program will now automatically use default system wide SQLite libraries. This should reduce the risk of the program failing to load due to an SQLite file not being where it is expected to be. Reverted the "hash [...]

By |2019-01-16T22:20:55+00:00January 16th, 2019|Release Announcements|0 Comments

Quickhash v3.0.3 Released

v3.0.3 for Windows and OSX has been released this evening. I'll try to get the Linux version ready in the next few days. I just need to get it compiled and get the Debian packages made by my co-developer. Improvements are : v3.0.3 (Jan 2019) The 'Load Hashlist' functionality in the 'FileS' tab would accept all values but then compare them against computer uppercase hashes strings, meaning any lowercase imported values were not matched. Now all input is converted to uppercase first. The 'Load Hashlist' functionality in the 'FileS' tab can now accept CSV saved files (but must still [...]

By |2019-01-11T00:35:01+00:00January 9th, 2019|Release Announcements|0 Comments

Do we need a 32 bit version still?

I have had v3.0.3 of Quickhash nearly ready for release for several weeks now, but the reason for the delays are twofold. One problem is Apple OSX, and it's enforcement of 64-bit applications, which are surprisingly harder to compile than you might think. 32-bit is easy, but 64-bit is a fiddle using Lazarus. On the other hand, 64-bit on Windows and Linux is easy. 32-bit is the fiddle with those two. As it stands, whenever I compile the latest version, I have to compile it for 54-bit using Linux and Windows 64-bit operating systems. Then I have to launch [...]

By |2019-01-10T19:13:30+00:00January 6th, 2019|News|2 Comments

I might drop support for Apple OSX

Apple OSX....the nightmare that is.... So, it is late in 2018. 7 years since I first started building QuickHash GUI for Linux users, to make it easier to hash files on that platform. A couple of years later came a version for Windows, and about 4 years ago, I also added OSX into the mix. And now, I am starting to wish I had never bothered with that last hurdle. OSX is, quite simply, a nightmare to develop on unless you use Xcode, and only Xcode, or swift, or C. As many of you might know, QuickHash is [...]

By |2018-11-20T17:42:43+00:00November 20th, 2018|News|1 Comment

Case Sensitivity Problem with Hashlist Import

This is to let users know that a bug has been identified with the "Load Hashlist" feature regarding case sensitivity. This effects v3.0.2. From user reports I expect this problem to not impact on many users because the few who have used this feature will most likely have imported uppercase values anyway. But there may be a handful of people, like the person who posted the linked comment above, where that is not the case. If you have never used this feature, there is no problem for you. If the hash list you are importing is uppercase there is [...]

By |2018-09-21T22:34:54+00:00September 21st, 2018|Release Announcements|0 Comments

GDPR Privacy Compliance

This website doesn't send out boring circulars like clothing shops do, or like software vendors and "physical entertainment" providers do. The only people who come here are usually meaning to on purpose. So there shouldn't be any GDPR issues. However, it is possible to subscribe to the blog and you will therefore get e-mails to notify you of new posts. If you don't want that, unsubscribe from it. I have also created a new page detailing the privacy policy.

By |2018-05-25T15:45:29+00:00May 25th, 2018|Uncategorized|0 Comments

Reports of FileRepMetagen malware

I thought I had seen the end of this issue, but a user reported to me the other day that AVG was flagging QuickHash as being infected with FileRepMetagen malware. Thankfully the user contacted me and we established that the issue was a false positive with AVG. This is not uncommon and I have seen reports of even mainstream hardcore forensic tools sometimes being flagged, falsely, by AV software. I have no idea for sure how AV software works other than besides searching for know virus executables it also conducts heuristic scanning of files that MAY be suspicious based on [...]

By |2018-04-24T22:48:15+00:00April 24th, 2018|News|1 Comment

Minor version typo inside Windows executable

A user has notified me that I forgot to update the version number to 3.0.2. from 3.0.1 inside the Windows executable. So if you right click the exe and view the details, v3.0.2 will report to be v3.0.1. Don't worry! It's perfectly fine. I just forgot to increment the number when building. If the caption in the top title bar of the program says v3.0.2, it's v3.0.2.

By |2018-04-01T00:25:12+00:00April 1st, 2018|News|0 Comments

QuickHash v3.0.2 released for all platforms

I am pleased to announce the release of v3.0.2 of QuickHash for Windows, OSX and Linux. This is a maintenance release that addresses several bugs; one of which was quite important. As reported HERE , a user pointed out that path lengths were being truncated over a certain length. He rightly thought it was due to the Windows MAX_PATH value, but in fact it affected all values over 128 characters. This was a bug introduced with v3.0.0 which had not been noticed as most users probably wouldn't have been impacted by this. Nevertheless, there will be users who were. It [...]

By |2018-02-28T22:44:32+00:00February 28th, 2018|Release Announcements|2 Comments